2020. 1. 22. 23:27ㆍ카테고리 없음
This can be done using a 3ds max feature called “UVW mapping”.please, check the attached pdf tutorial. Step 1:Insert the standard 3ds max cup. (or any cup or jar). Step 2:Create a cylinder. Step 3:Put the cylinder inside the cup to serve as the liquid surface. Step 4:Bring a real image for the liquid you want.
3ds Max Unwrap Uvw Tutorial Pdf Online
Here we will use coffee.Drag and drop the image to the cylinder.' . Step 5:Go to modify panel, then modifier list, and choose 'unwrap UVW'.
How to create a texture coordinates template in 3ds Max OBJECTIVE In this tutorial, you will perform the following steps to complete your template. Apply the Unwrap UVW modifier 2. Create a template to work in Photoshop 3. Apply a Material (a checker texture in this case) 4. Apply a texture from Photoshop. Learn how to UVW Unwrap a gun model in 3ds Max, to export a template for textures. 24 3ds Max Modeling Tutorials Especially for the Beginner. Unwrap a Character in 3DS Max - Sackboy Tutorial - Free download as PDF File. This modifier allow us to unwrap the uvw form our model and then import the.
Step 6:The UVW modifier will be added, and new features can be noticed in the modifying panel.We will use the selection part.Choose polygon, then click on the upper surface of the cylinder. Step 7:In the projection part, select 'planner map'1, then 'align to z-axis'2. Look at the following picture. Step 8:In the edit UVs part, click on 'open UV Editor.' The Edit UVWs window will appear as shown below. Step 9:From the upper 'checker pattern list', select the coffee texture.Then assign the cylinder circular surface to the suitable particular part of the coffee image, as shown below. Step 10:And this is all, MISSION ACCOMPLISHED:-).
Step 11:Adding the materials, effects and lights. We can get a very nice real-like coffee cup. Step 12:Thank you for reading my tutorial.I hope it is useful and clear.
This is the second chapter of the Sackboy tutorial, and now I will e xplaine you how to unwrap your model. It is true that there are some plugins which allow you to texture it faster but honestly, I prefer to do it myself. Like this I know what I am doing and I know where to find what I need, in plus, the plugins are n ot working everytime like we want, especially when we have a complex model. To follow this tutorial you need a lot of patience and I will guarantee that practicing will make you better.
Anyway, I will explain step by step how to unwrap this game character, and in the third chapter I will show you how to make the texture in Photoshop. If you want my model, you can download it from below: - 1. Now open the file, and the first thing that we need to do is to apply on our model, a modifier called.